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Differences between gamification, simulations, serious games and games

Differences between gamification, simulations, serious games and games
With so many different ways to use games and gamification, working out how and when to use the different kinds can lead to confusion and a lot of wasted time and effort. Fantastic post by Andrzej Marczewski that sumarises the games and gamification universe into easily digestible infographics

Thinking elastically…survival skill of the future

Thinking elastically…survival skill of the future

As teachers and trainers, how do we contribute to expanding the way our students think? How do we provide learning opportunities for students to safely experiment with ‘elastic thinking’?

Creating games for learning

Creating games for learning

There are a million different ways to go about designing games but games for serious purposes such as formative or summative assessment in courses adds another layer of challenge... how do you make the game fun, engaging AND actually assess what you want to assess?

Software such as PowerPoint can be used to create...

Foundation skills training and skilling needs in Australia

Foundation skills training and skilling needs in Australia

A new report out this week from The Australian Industry Group: SURVEY REPORT Workforce Development Needs Skilling: A National Imperative https://cdn.aigroup.com.au/Reports/2018/Survey_Report_WFDNeeds_Skilling_Sept2018.pdf tells is an interesting story of where technology, literacy and training are causing a convergence of both need for skilling and opportunity to achieve this.

#FoundationSkills  #Reading #Writing #OralCommunication #Navigatetheworldofwork #Interactwithothers #Gettheworkdone

#Seriousgames #training #Vocational #teamwork #assessment #Andragogy  

#communication

Social skills development for adults

Social skills development for adults
How do you politely give adults the opportunity to develop their social and diplomacy skills? As self-determining humans, how do you even tell someone they need to improve in these skills? And why would they want to? What is the incentive?

Changing the way we teach and train adults

Changing the way we teach and train adults

'Researchers who have looked specifically at how vocational education can prepare people for digital disruption emphasise the importance of acquiring broad technical skills that can be adapted and applied in novel contexts, complemented by what have become known as twenty-first century capabilities' (Baker of Dorking, 2016; Committee for Economic Development of Australia, 2015; Figel, 2008; Gardner, 2006).

Using training games is one way of providing adult learning with the opportunity to develop and practise these skills.

Training games for soft skills development

Training games for soft skills development
One way of adding 'soft skills' to training is to use games or game-based learning. Mostly the approach is to use online learning via an LMS or video-type games. Not everyone loves or can access online training or video games so where do old-style board games fit into modern-day training? Check out https://vocationaltrainingmaterialsaustralia.com/   for games based on Australian Training Packages units of competency.

Serious games?

Serious games?

Can games really be serious? Absolutely!

‘Serious games’ is a thing. The thing is that they are games and they have a serious intent. In the case of the games on Vocational Training Materials Australia, the intent is educational.

Launch day!

Launch day!

LAUNCHED!

I'm so excited that today Vocational Training Materials Australia launches and the training materials are finally available to you.