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Differences between gamification, simulations, serious games and games

Differences between gamification, simulations, serious games and games
With so many different ways to use games and gamification, working out how and when to use the different kinds can lead to confusion and a lot of wasted time and effort. Fantastic post by Andrzej Marczewski that sumarises the games and gamification universe into easily digestible infographics

Learning trends for 2019

Learning trends for 2019
I love watching the trends and feel ever-so-slightly smug when I realise I've been working on the things that are developing as a trend. I got into social media when it first started and now happily play in the games and gamification area. The article: 6 eLearning Trends: What Can We Expect Going Into 2019 And Beyond?...

Creating games for learning

Creating games for learning

There are a million different ways to go about designing games but games for serious purposes such as formative or summative assessment in courses adds another layer of challenge... how do you make the game fun, engaging AND actually assess what you want to assess?

Software such as PowerPoint can be used to create...

Foundation skills training and skilling needs in Australia

Foundation skills training and skilling needs in Australia

A new report out this week from The Australian Industry Group: SURVEY REPORT Workforce Development Needs Skilling: A National Imperative https://cdn.aigroup.com.au/Reports/2018/Survey_Report_WFDNeeds_Skilling_Sept2018.pdf tells is an interesting story of where technology, literacy and training are causing a convergence of both need for skilling and opportunity to achieve this.

#FoundationSkills  #Reading #Writing #OralCommunication #Navigatetheworldofwork #Interactwithothers #Gettheworkdone

#Seriousgames #training #Vocational #teamwork #assessment #Andragogy  

#communication

Social skills development for adults

Social skills development for adults
How do you politely give adults the opportunity to develop their social and diplomacy skills? As self-determining humans, how do you even tell someone they need to improve in these skills? And why would they want to? What is the incentive?

Changing the way we teach and train adults

Changing the way we teach and train adults

'Researchers who have looked specifically at how vocational education can prepare people for digital disruption emphasise the importance of acquiring broad technical skills that can be adapted and applied in novel contexts, complemented by what have become known as twenty-first century capabilities' (Baker of Dorking, 2016; Committee for Economic Development of Australia, 2015; Figel, 2008; Gardner, 2006).

Using training games is one way of providing adult learning with the opportunity to develop and practise these skills.

Training games for soft skills development

Training games for soft skills development
One way of adding 'soft skills' to training is to use games or game-based learning. Mostly the approach is to use online learning via an LMS or video-type games. Not everyone loves or can access online training or video games so where do old-style board games fit into modern-day training? Check out https://vocationaltrainingmaterialsaustralia.com/   for games based on Australian Training Packages units of competency.

Serious games: board games

Serious games: board games
So why use board games for review and assessment of learning? In the age of digital everything and analytics that can capture student engagement with learning objects, why would anyone develop a plain old-style board game for a training assessment activity?